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-- PATCHED!!
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Code:
if (Autist.instance.setmgr.getSettingByName("Hypixel").getValBoolean()) {
for (Object object : mc.theWorld.loadedEntityList) {
if (object instanceof EntityPlayer) {
EntityPlayer ent = (EntityPlayer) object;
if (ent.isPlayerSleeping())
{
ent.setInvisible(false);
this.mc.theWorld.removeEntity(ent);
}
}
}
}
07.09.2018 - by FantaCoke
- Code-Tags hinzugefügt.
- Code-Tags hinzugefügt.
Last edited by a moderator: