public static String k1 = "X";
public void a(float partialTicks)
{
pk entity = this.h.ac();
if (entity != null) {
if (this.h.f != null)
{
this.h.A.a("pick");
this.h.i = null;
double d0 = this.h.c.d();
this.h.s = entity.a(d0, partialTicks);
double d1 = d0;
Tetris vec3 = entity.getPositionEyes(partialTicks);
boolean flag = false;
int i = 3;
if (this.h.c.i())
{
d0 = 6.0D;
d1 = 6.0D;
}
else if (d0 > 3.0D)
{
flag = true;
}
if (this.h.s != null) {
d1 = this.h.s.c.distanceTo(vec3);
}
Tetris vec31 = entity.getLook(partialTicks);
Tetris vec32 = vec3.addVector(vec31.xCoord * d0, vec31.yCoord * d0, vec31.zCoord * d0);
this.n = null;
Tetris vec33 = null;
float f = 1.0F;
List<pk> list = this.h.f.a(entity, entity.aR().a(vec31.xCoord * d0, vec31.yCoord * d0, vec31.zCoord * d0).b(f, f, f), Predicates.and(po.d, new Predicate()
{
public boolean a(pk p_apply_1_)
{
return p_apply_1_.ad();
}
Nicht sehr schlau :3^^
mfg