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Predict Health of Target

_Jaimeslespates

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Hey som1 know how i can predict health of a target? I mean for servers that hide the health
And i'm not a really good dev so tell me that i need to calculate damage of the loaded chunks won't help me
 
Hey som1 know how i can predict health of a target? I mean for servers that hide the health
And i'm not a really good dev so tell me that i need to calculate damage of the loaded chunks won't help me
I think You COuldnt :(
 
Not reliable enough
 
Its possible, but you got so much situations, like, on intave u dont know your making damage, golden apples, potions, falldamage and other
 
Now we got a problem. We dont know what happend before the player is visible for us.
But in theory recalculating the entire Health IS POSSIBLE except all of the stuff what we cant see.
But I dont think that anyone gives you the code for that, because coding that will take a good amount of time.
Good luck.
Fortunately you can just copy the entire integrated server code. There the calculation for like damage and stuff like gapples is located. gl hf you would be the first one who actually calculates more than just damage.
 
Now we got a problem. We dont know what happend before the player is visible for us.
But in theory recalculating the entire Health IS POSSIBLE except all of the stuff what we cant see.
But I dont think that anyone gives you the code for that, because coding that will take a good amount of time.
Good luck.
Fortunately you can just copy the entire integrated server code. There the calculation for like damage and stuff like gapples is located. gl hf you would be the first one who actually calculates more than just damage.
But you dont know the initial health of thePlayer :)
 
So, the end of the story, you cant know the "perfect" health. You can only add something like "possible" health.
 
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