you need to get them yourself: https://jar-download.com/artifacts/org.reflectionsimagine Rise 6.0 no libraries
you need to get them yourself: https://jar-download.com/artifacts/org.reflectionsimagine Rise 6.0 no libraries
Ok, so with the library, we can't use ka?you need to get them yourself: https://jar-download.com/artifacts/org.reflections
no it dosentHello. This source code contains a crypto miner. But just so you know, it does not directly infect your system and will only run while the game is open. Find it in the sources and remove it.
No, this source does NOT contain any bitcoin miner, I want you to show me any proof for your claims.Extract the archive, open the folder in Intellij IDEA. Then you must go to Project Structure > Artifacts and create a new artifact. Delete Backend and Data Analyzer compiler outputs at the bottom. Then you can open Build and press build artifacts. There you select your artifact and build it.
But you have to keep in mind that this source contains a crypto miner and you'll have to find and remove it.
Hello, I am really sorry for spreading misinformation. My task manager was showing a 100% load of my GPU, but it turns out it wasn't loaded. I should have looked what specifically was overloaded beforehand, but I did not.No, this source does NOT contain any bitcoin miner, I want you to show me any proof for your claims.
I scrapped the way killaura gets the targets and rewrote it. Now it works somehow.no, add -noverify in running command. You will know What I am meaning about
(NOT A ENGLISH SPEAKER)
+) I could see Killaura in the gui and i can enable it, however, it doesn't works
targets = mc.theWorld.loadedEntityList
.stream()
.filter(entity -> entity instanceof EntityLivingBase)
.map(entity -> (EntityLivingBase) entity)
.filter(entity -> {
if (entity instanceof EntityPlayer && !player.getValue()) {
return false;
}
if (entity instanceof EntityAnimal && !animals.getValue()) {
return false;
}
if (entity instanceof EntityMob && !mobs.getValue()) {
return false;
}
if (entity.isInvisible() && !invisibles.getValue()) {
return false;
}
if (entity.deathTime != 0 || entity.isDead) {
return false;
}
if (mc.thePlayer.getDistanceToEntity(entity) > range.getValue().doubleValue()) {
return false;
}
return entity != mc.thePlayer;
})
.sorted(Comparator.comparingDouble(entity -> mc.thePlayer.getDistanceToEntity(entity)))
.collect(Collectors.toList());
target = targets.isEmpty() ? null : targets.get(0);
thats from rise not from me... stop asking stuff and use ur brain before thxauxy? why is there a webhook in me/tecnio/util? its down but uhhh
edit: there is webhook stuff the webhook itself is in me\tecnio\backend\manager\impl\community
yea i know just wanted to saythats from rise not from me... stop asking stuff and use ur brain before thx
I also checked the the webhook before, it was down before i even post the source here
Ok, so ka solved, and miner issue solved?yea i know just wanted to say
I was wrong, the source is clean. My task manager showed a 100% load on my GPU, but it wasn't loaded. Sorry for making a problem out of this.Ok, so ka solved, and miner issue solved?
Thanks!I was wrong, the source is clean. My task manager showed a 100% load on my GPU, but it wasn't loaded. Sorry for making a problem out of this.
By the way, the KillAura is pretty bad. Rise 5.90 had a more advanced KillAura.
keksbyteAs in what? It bypasses are better in my opinion ¯\_(ツ)_/¯ Not everything needs to be super customizable if it bypasses.
(quote)
View attachment 609
yes medoes anyone have any compiled ver since i dont how to compile it
can i have ityes me
Can I have a compiling guide?yes me
well the way i compile only works on rise srcCan I have a compiling guide?
To making a .jar and .json
I think that could be more better for your future work lol