B BlekS New member Joined Aug 15, 2024 Messages 11 Reaction score 0 Points 1 Aug 15, 2024 #1 anyone know how to make a simple movefix for my killaura?
xkeksbyte Active member MasterOf13FPS Developer Joined Jul 11, 2020 Messages 318 Reaction score 121 Points 43 Aug 16, 2024 #2 press w/a/s/d to your rotation
M monkey Member Joined Mar 16, 2024 Messages 31 Reaction score 1 Points 8 Aug 16, 2024 #3 Check entity class and u can easily figure it out
N N0n3FPS New member Joined Apr 6, 2024 Messages 2 Reaction score 0 Points 1 Aug 16, 2024 #4 edit the yaw in Entity.moveFlying (also named as moveRelative in 1.12.2) if u want a basic solution. for a advance movement fix, just skid rise Last edited: Dec 15, 2024
edit the yaw in Entity.moveFlying (also named as moveRelative in 1.12.2) if u want a basic solution. for a advance movement fix, just skid rise
B BlekS New member Joined Aug 15, 2024 Messages 11 Reaction score 0 Points 1 Sep 2, 2024 #5 N0n3FPS said: see Entity.moveFlying (or moveRelative in 1.12.2) if u want a basic solution. for a strict movement fix, just skid rise Click to expand... i dont have rise
N0n3FPS said: see Entity.moveFlying (or moveRelative in 1.12.2) if u want a basic solution. for a strict movement fix, just skid rise Click to expand... i dont have rise
lolinfo Member Joined Jun 17, 2024 Messages 84 Reaction score 1 Points 8 Sep 2, 2024 #6 BlekS said: i dont have rise Click to expand... src leak
B BlekS New member Joined Aug 15, 2024 Messages 11 Reaction score 0 Points 1 Sep 3, 2024 #7 lolinfo said: src leak Click to expand... where can i get that?
lolinfo Member Joined Jun 17, 2024 Messages 84 Reaction score 1 Points 8 Sep 4, 2024 #8 BlekS said: where can i get that? Click to expand... search it here