where?mc.setIngameFocus();
if (mc.currentScreen instanceof GuiChest) { | |
if (mouse) { | |
mc.inGameHasFocus = true; | |
mc.mouseHelper.grabMouseCursor(); | |
} | |
if (!mouse) { | |
mc.inGameHasFocus = false; | |
} } |
mc.grabCursor removes the mouser pointer can be deletedthats what i use
if (mc.currentScreen instanceof GuiChest) { if (mouse) { mc.inGameHasFocus = true; mc.mouseHelper.grabMouseCursor(); } if (!mouse) { mc.inGameHasFocus = false; }
}
in chest stealer?thats what i use
if (mc.currentScreen instanceof GuiChest) { if (mouse) { mc.inGameHasFocus = true; mc.mouseHelper.grabMouseCursor(); } if (!mouse) { mc.inGameHasFocus = false; }
}
yesin chest stealer?